Kingdoms - New Interfaces


Hello, travelers!


Today I wanted to show you what I was doing yesterday: some cool menus for the game. Of course they are ugly af, but it's just a skeleton, so it's ok.


As you can see in this video, I made three menus/mechanics:

Inventory Tab

The inventory is preety simple, but works for a RPG game. Some itens stack, some don't. There are 20 slots, and eventually, you will be able to create bags to store even more. 

 

Character Tab

Here is some interesting elementos of the game: attributes and points distribuition. When leveling up, you will receive some points. Each attribute influentes the game in some short: some influences life, other damage, and some influences social interactions (such as charisma).


Quests Tab

Not much to say about this tab. It's a simple quest log system, which will be helpful through your gameplay.



That's it. I will keep you updated! ;)

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